FabLearn Fellows – Winter 2020/2021

So there’s a lot happening behind the scenes with the FabLearn Fellows! The new cohort is starting to meet, virtually, of course. New blog posts and videos will be coming soon. We are in the very early stages of planning Volume 3 of the Meaningful Making book series.

And the previous cohorts of FabLearn Fellows are doing interesting things too! Here are some recent posts from this school year:

Making Remotely: Sending Embroidery Kits Home and Teaching on Zoom by Heather Pang. Heather shares a project for her remote history classes using embroidery kits sent home to students. Reflecting on this project, Heather says, “Looking back on the work, I think this project will stay in my class even when we are back to full time in person school. It unites the history of the craft, which is important in American history, women’s history, and economic history, (and really any period of history, those are just the ones that fit in my class) with practicing the craft. It is an opportunity for students to learn something that might be completely new to them, but is an ancient craft.”

Weekend Maker Camp under Covid-19 conditions by Mathias Wunderlich. This video and interview showcases a weekend Maker Camp, a.k.a. the 48 Hour Tinkering Monastery, under COVID-19 conditions. Mathias shares the planning and the process that went into making this a safe and meaningful experience for everyone involved.

lasercut mole of aluminum

A mole of aluminum

Mole Day in the Makerspace by Josh Ajima. Join Josh Ajima in celebrating Mole Day in a maker way. Believe it or not, Mole Day is an actual, if  unofficial, holiday which according to the Wikipedia article, “… is celebrated among chemists, chemistry students and chemistry enthusiasts on October 23, between 6:02 a.m. and 6:02 p.m., making the date 6:02 10/23 in the American style of writing dates. The time and date are derived from the Avogadro number, which is approximately 6.02×1023, defining the number of particles (atoms or molecules) in one mole (mol) of substance, one of the seven base SI units.”

Cherokee Language Syllabary for 3D Design in Tinkercad by Josh Ajima. Josh shares an idea for using 3D design to allow the use of characters in any language in student projects, such as popular makerspace projects like making a keychain using your own name. “Converting non-roman character sets into a library of 3D glyphs, allows students to easily create their name in the target language. The UN Declaration on the Rights of Indigenous Peoples recognizes the right to languages as an inherent right for indigenous peoples. Furthermore the United Nation recognizes language rights as the direct application of basic human rights such as freedom of expression. Creating design aids such as the Cherokee Language Syllabary in programs such as Tinkercad works to promote and normalize these rights in the 3D design world.”

Making Remotely: Sending Embroidery Kits Home and Teaching on Zoom

     In the fall my school was fully remote, but we had the opportunity to send supplies home before class started. I was ambitious, and I put together two different sets of making supplies as well as some printed materials for my 8th grade US history class.

The two making kits were embroidery and fabric collage. I will post later about the fabric collage.

The embroidery kits included a 6 inch embroidery hoop, a skein of black 6-thread embroidery floss, a needle (DMC size 5), and two pieces of fabric. In the late summer, when it still felt like I had all the time in the world to get ready for school, I decided to use up some of the fabric overflowing from my own collection and make drawstring bags to hold these supplies. I stayed up way too late making those bags the night before I had to drop them off at school for sorting. That was my own fault. While my timing was off, I was right that having the supplies in one bag was helpful for the project. They did not lose the supplies over the several weeks we worked on the embroidery. I also sent home some photocopied pages of simple embroidery designs from a Dover reprint book: Early American Embroidery Designs: An 1815 Manuscript Album with over 190 Patterns by Elizabeth M. Townshend (reprinted 1985).

I found some basic embroidery videos online from my favorite sewing instructor on YouTube, the Crafty Gemini and posted those for the students. (Seriously, she is a great teacher, and her step-by-step project instructions are fantastic for sewing, quilting, knitting, bag making, and just about anything else she puts her hand to).

Over zoom, I showed the students how to get the fabric into the hoop, and how to do it so the the fabric lined up with the bottom of the hoop so you can trace from a drawing or print out onto the fabric (hold it up to a window and let the sunlight act like a light table). This is a trick I learned from another great online instructor, Shannon Downey https://www.badasscrossstitch.com/  (badass cross stitch might not be a name appropriate for school, but that is the way it goes sometimes).

The first assignment was just to get some stitches done. I asked them to submit a photo of the hoop set up with some stitches of any kind.  We worked on some other things for a while, and I could tell that some of the students were working on their own, since they asked me questions about how to do certain stitches, or what I recommended they try next. Others put the project away in the bag and forgot about it.

I talked about the importance of needlework in the lives of women as we read about Oney Judge, an enslaved woman owned by Martha Washington. When she runs away she makes a living as a needlewoman, and we talked about the history of cloth and sewing, the importance of making clothing in a pre-industrial and early industrial world, and how the skills were essential to many women being able to make their way in the world in the 18th and 19th centuries.

I had students pick quotations about the United States, history, reform, justice, or related themes in another lesson, and I brought that lesson together with embroidery to create the list of options for the embroidery assignment:

Instructions for all options:

  • Pick one of the three options listed here.
  • Your embroidery should cover (not solid, but filled, decorated, written on) more than half the size of the hoop. It may be larger if you want.
  • You may use any of the fabric (or some of your own), any of the floss, in as many or as few colors as you like.
  • Embroider your name or initials to sign your piece.
  • Turn in a good quality photograph and a one sentence explanation on schoology before winter break

Option 1: Finish the piece you started with your quotation or design

If you started with a quotation, add a small design from a part of the pattern from Early American Embroidery Designs (1815) by Elizabeth M. Townshend.

If you started with a design from a part of the pattern from Early American Embroidery Designs (1815) by Elizabeth M. Townshend, add at least 3 words or a full quotation.

You may add anything else you want to the finished piece. 

Option 2: A Modern Pattern with words and decoration

Do a google search for: free embroidery pattern printable and find one you like. Please pick one that has words and patterns or images, or add your own words to one that does not have any. Complete that pattern, or modify it to suit your taste. 

Option 3: Design your own idea and get it approved.

If you want to do something else, please pitch the idea to Dr. Pang.

We have not done any other embroidery assignments this year, but several of the students have kept going on their own. One mother contacted me to find out what supplies I should get for her daughter’s birthday, since she was embroidering all the time.

Looking back on the work, I think this project will stay in my class even when we are back to full time in person school. It unites the history of the craft, which is important in American history, women’s history, and economic history, (and really any period of history, those are just the ones that fit in my class) with practicing the craft. It is an opportunity for students to learn something that might be completely new to them, but is an ancient craft.

Weekend Maker Camp under Covid-19 conditions

Weekend Maker Camp
a.k.a. 48 Hour Tinkering-Monastery

Instead of writing a boring blog post, I asked a friend of mine to ask me some questions about my latest activities as a maker educator.

Claire: How did you come up with the idea of a 48 Hour Makercamp?

Mathias: We have a weekend and the weekend is from Friday afternoon till Monday morning. During this time the school is closed and the Makerspace is also closed but filled with possibilities.

Claire: What was the selection process for the boys who took part?

Mathias: I invited 5 boys from grades 7-10 and three decided to take part. These boys practically “live” in our schools’ Makerspace – even during normal school hours, every possibility they have they are to be found in the Lab or in the Workshop.

Claire: Did you have concrete projects that you had planned out ahead of time for these 48 hours?

Mathias: Just roughly. I wasn’t the one who did the planning, the boys had their own projects which were important for them.

Claire: What were the projects?

Mathias: The projects were roughly the ones seen in the film. Firstly, we completed the setup and initialization of our new DIY CNC router machine which we built together several months ago. Secondly, we built an add-on for our DIY cargo etrike so that our kindergardeners can ride along on outings. Thirdly, we dove deeply into 3D modeling.

Claire: Did the students need to pay for the camp?

Mathias: No. They are my students during the week anyway, the school is here and we don’t need to commercialize everything that we do. For me personally it was just two days of my spare time which I am happy to invest in such projects.

Claire: Did the students earn extra credit for the camp?

Mathias: No, it didn’t have anything to do with formal school subjects, grades or school reports. On the contrary, it would have ruined their and my intrinsic motivation, the relationship between me and them and it wouldn’t have been fair for the other students. But, actually these boys belong to the cool guys in the school despite they don’t earn excellent grades during standarized tests.

Claire: How did it work with personal distance and your relationships as students/teacher through 48 hours of living together?

Mathias: This wasn’t the first time that I’ve done something like this. I don’t see myself so much as a “teacher” rather as a “coach”. I have no problem with these settings. It’s about a mutually respectful relationship as individuals. Small barriers are of course important, for example, we sleep in separate rooms and so on but I believe it is also very possible to keep professional distance while also supporting real world learning environments. That is what Maker Education is about. As a teacher I don’t want obedience from the students, rather collaboration and making together is what it is all about.

Claire: Why did you choose to offer this during the Covid-19 Lockdown in Germany? What did you need to take into account?

Mathias: We each took a Rapid COVID-19 Antigen Test Friday afternoon which our school provides under special circumstances. I am also very grateful for the way in which our founder deals with the current lockdown situation. After the test, we built our own “contact bubble”. Coincidentally during the same weekend, the Handball World Championship in Egypt did the same thing, but ours worked.

Claire: Ha, ha…         It looked snowy in the film, is that normal for Germany?

Mathias: No at all for a long time. On Sunday morning when we woke up and looked out of the window, we were really surprised that it had snowed so much. Although the snow melted within two days, it was an exciting experience for the boys and I to scout out the empty school grounds.

Claire: Yes, it looked like a real winter wonderland! What a cool weekend adventure in January 2021 during the Covid-19 lockdown in Germany.

Mathias: Thanks for your interest, Claire!

Mole Day in the Makerspace

Happy Mole Day! Mole day is an unofficial holiday celebrated on October 23rd between 6:02 AM and 6:02 PM. The time and date are based on Avogadro’s number, 6.02×10^23, which is the number of atoms/molecules in one mole of a substance. A mole is one of the seven base units of the International System of Units (SI) that defines the amount of a substance. Mole Day and Pi Day are staples of STEM school culture that add fun and festivity into the school day. STEM educators love a good pun so of course Mole Day is filled with images, jokes and activities related to the small mammal. I was feeling like a Mole Day Scrooge because I didn’t want to join in on school activities like making a decorative stuffed mole. I realized that if I was going to make something, I wanted it to be connected to the actual science and mathematics behind the mole as a unit. I wanted to make something that helped me learn more about the mole. I wanted to celebrate Mole Day in the Makerspace! The first thing I wondered was, what does a mole of something look like? There is lots of aluminum stock available in my makerspace so that seemed like a good starting point. The atomic mass of aluminum is 26.981539 u. Which means 1 mole of aluminum has a mass of 26.981539 grams. atomic mass * molar constant (1 g/mol) * moles (mol) = mass (g) Then it was a simple matter of machining down a block of aluminum to a rough size, weighing and then filing and sanding until hitting the target mass.
And just like that we have a Mole of Aluminum! I upped the level by using a small CNC machine to engrave a mole icon and the atomic symbol of aluminum. This could be a challenge for an engineering student, fabricate a one mole object out of aluminum or mild steel. I used mass to determine the amount of material but students could also make their object by calculating the volume of one mole of the material. An activity like this is a great way to take an abstract concept and bring it to a human scale object that students can design and fabricate. Of course distance learning makes this activity impossible but CAD tools like Fusion 360 give a virtual option for exploring mole concepts in human scale dimensions. When creating bodies in Fusion 360, students can select a physical material, including a range of metals.
Once the body is made, students can look at the properties of the objects to see the mass and volume of the object. This can make for an interesting exploration as students create objects of different materials. In the image below, the bodies modeled are one mole of aluminum, gold, titanium and steel.
Please leave a comment letting me know how you celebrate Mole Day and other STEM holidays in your makerspace.

Cherokee Language Syllabary for 3D Design in Tinkercad

Cherokee Language Syllabary in Tinkercad: Go directly to https://www.tinkercad.com/things/j3LfzeEOhm8 to make a copy of this design. Each character represents a syllable in the Cherokee language. Learn more about the Cherokee language at https://language.cherokee.org/. Screen Shot 2020-10-12 at 8.08.10 PMScreen Shot 2020-10-12 at 8.07.30 PM


The purpose of this article is to present an approach to incorporating indigenous languages into the teaching of 3D printing design. This work is theoretical in that I do not teach or work with students studying the Cherokee language or culture. Rather the Cherokee font is intended to be representative of non-Roman character sets not currently incorporated into 3D design tools.

Frequently, the first 3D printing design challenge presented to students in design software such as Tinkercad is to customize an object with their name. Creating a name tag keychain familiarizes students with navigating the 3D design environment and basic tasks such as adding, moving and resizing geometric primitives. A library of capital letters enables students to easily add each letter to their project. When the design is 3D printed the student leaves with a personalized object connecting the student to the digital fabrication process.

Converting non-roman character sets into a library of 3D glyphs, allows students to easily create their name in the target language. The UN Declaration on the Rights of Indigenous Peoples recognizes the right to languages as an inherent right for indigenous peoples. Further more the United Nation recognizes language rights as the direct application of basic human rights such as freedom of expression. Creating design aids such as the Cherokee Language Syllabary in programs such as Tinkercad works to promote and normalize these rights in the 3D design world.

In creating the Cherokee Language Syllabary for Tinkercad, I referenced the Unicode Standard Version 13.0 Cherokee documentation for organization. https://unicode.org/charts/PDF/U13A0.pdf

The font file used was Plantagenet Cherokee as packaged in MacOS 10.15.7, designed by Ross Mills of Tiro Typeworks. Another font option is Noto Sans Cherokee https://www.google.com/get/noto/#sans-cher.

Converting Cherokee Font to Tinkercad Workflow
-Open Illustrator document 200mm x 200mm
-Insert Text -Change font to Plantagenet Cherokee
-Type –> Glyph
-Insert Character
-Type –> Change to Outline
-Resize character to 150mm x 150mm
-Center character on artboard
-Save file as SVG -SVG Profiles: SVG 1.1
    -CSS Properties: Presentation Attributes
    -Decimal Places: 3
    -File name = (Unicode Standard Number)
    -CHEROKEE-LETTER-(Letter Name)
-Open Tinkercad file
-Import
    -Center on: Art
    -Dimensions: Length: 11.44mm
    -Change height of character to 4 mm

Any errors in the creation of this resources is mine alone. Please feel free to leave a comment if you have any suggestions for correcting errors or making improvements.

Papert’s Eight Big Ideas translated to Arabic

In 1999, Seymour Papert, the father of educational technology, embarked on his last ambitious institutional research project when he created the constructionist, technology-rich, project-based, multi-aged Constructionist Learning Laboratory inside of Maine’s troubled prison for teens, The Maine Youth Center. As Gary Stager shares in the book, Invent To Learn: Making, Tinkering, and Engineering in the Classroom, Papert outlined these 8 Big Ideas to help visitors understand constructionism as a living, practical approach to creating an optimal learning environment.

These principles have been translated into many languages (see Around the world with the 8 big ideas of the constructionism learning lab) and appear here in Arabic, courtesy of Ilaria La manna of Studio 5/6, a Fab Lab based in Qatar focusing on hands on learning for youth.

Arabic

الفكرة الكبرى الأولى هي التعلم عبر الممارسة. نتعلم جميعًا بشكل أفضل عندما يكون التعلم جزءًا من القيام بشيء نراه مثيرًا للاهتمام، ونتعلم أفضل ما في الأمر عندما نستخدم ما نتعلمه للقيام بشيء نريده حقًا.

 

الفكرة الكبرى الثانية هي استخدام التكنولوجيا كمواد بناء. إذا كان بإمكانك استخدام التكنولوجيا لصنع الأشياء، يمكنك صنع أشياء أكثر إثارة للاهتمام، كما يمكنك تعلم الكثير من خلال صناعتها. هذا ينطبق بشكل خاص على التكنولوجيا الرقمية: أجهزة الكمبيوتر من جميع الأنواع بما في ذلك الليغو (LEGO) التي يتم التحكم فيها بواسطة الكمبيوتر في مختبرنا.

 

الفكرة الثالثة الكبرى هي المتعة الصعبة. نتعلم بشكل أفضل ونعمل بشكل أفضل إذا استمتعنا بما نقوم به. لكن المرح والاستمتاع لا يعني “السهولة”. أفضل أنواع المتعة هي المتعة الصعبة. الأبطال الرياضيين يعملون بجد لتحسين مهاراتهم الرياضية، وأنجح نجار يستمتع بعمل النجارة، كما يستمتع رجل الأعمال الناجح بالعمل الجاد في إبرام الصفقات.

 

الفكرة الرابعة الكبرى هي تعلم التعلم. يحصل العديد من الطلاب على فكرة أن “الطريقة الوحيدة للتعلم هي عن طريق التدريس”. هذا ما يجعلهم يفشلون في المدرسة وفي الحياة. لا أحد يستطيع أن يعلمك كل ما تحتاج إلى معرفته. عليك أن تتولى مسؤولية التعلم الخاص بك.

 

الفكرة الخامسة الكبرى هي أخذ الوقت؛ الوقت المناسب للوظيفة. اعتاد العديد من الطلاب في المدرسة على إخبارهم كل خمس دقائق أو كل ساعة: افعل ذلك ، ثم افعل ذلك ، الآن تفعل الشيء التالي. إذا لم يخبره أحدهم بما يجب عليه فعله، فإنه يشعر بالملل. الحياة ليست هكذا. لفعل أي شيء مهم عليك أن تتعلم إدارة الوقت بنفسك. هذا هو أصعب درس للكثير من طلابنا.

 

الفكرة السادسة الكبرى هي الأكبر على الإطلاق: لا يمكنك أن أن تحصل على الصحيح دون أن تخطئ. لا شيء مهم يعمل من المرة الأولى. الطريقة الوحيدة لتصحيح الأمر هي النظر بعناية إلى ما حدث عندما حدث خطأ. لتحقيق النجاح، تحتاج إلى الحرية في التمعن فيما حدث والتعلم.  الفكرة السابعة الكبرى هي أن نفعل لأنفسنا ما نفعله لطلابنا. نحن نتعلم طوال الوقت. لدينا الكثير من الخبرة في مشاريع أخرى مماثلة ولكن كل منها مختلف. ليس لدينا فكرة مسبقة عن كيفية عمل ذلك بالضبط. نحن نستمتع بما نقوم به، ولكننا نتوقع أن يكون ذلك صعبًا. نتوقع أن نأخذ الوقت الذي نحتاجه للحصول على هذا الحق. كل صعوبة نواجهها هي فرصة للتعلم. أفضل درس يمكن أن نقدمه لطلابنا هو السماح لهم برؤيتنا نعاني من أجل التعلم.

 

الفكرة الكبيرة الثامنة هي أننا ندخل عالمًا رقميًا حيث أن المعرفة بالتكنولوجيا الرقمية لا تقل أهمية عن القراءة والكتابة. لذا، يعد التعرف على أجهزة الكمبيوتر أمرًا ضروريًا لمستقبل طلابنا، ولكن الغرض الأكثر أهمية هو استخدامها الآن للتعرف على كل شيء آخر.

The story of the Constructivist Learning Laboratory is documented in Gary Stager’s doctoral dissertation, “An Investigation of Constructionism in the Maine Youth Center.” The University of Melbourne. 2006.

FabLearn Conversation with Nalin Tutiyaphuengprasert – Making in the time of COVID-19

In this video conversation, Nalin Tutiyaphuengprasert speaks with Sylvia Martinez about how the DSIL Fab Lab in Bangkok Thailand is working with local hospitals and medical professionals to design, prototype, and build aerosol boxes for COVID-19 patients. These acrylic boxes are placed over a patient during procedures requiring close contact, reducing the chance of disease transmission. In this conversation, I talk with Nalin about how this project got started and what they have been learning along the way.

Resources (provided by Nalin)

Facebook site for DSIL (much is in Thai, but Facebook translation is not too bad)

DSIL Innovation and CSR for Covid-19 Warriors Project – Nalin’s account of the timeline and process of designing the boxes. Includes design files.

More about Nalin
Nalin Tutiyaphuengprasert is co-founder and senior vice provost of Darunsikkhalai School for Innovative Learning (DSIL) in Bangkok, Thailand and a Senior FabLearn Fellow. She works as a learning designer, trainer and director of a social enterprise project to scale up Constructionism and Digital Fabrication for Learning in Thailand.

More about FabLearn
FabLearn is a network, research collaborative, and vision of learning for the 21st century. FabLearn disseminates ideas, best practices and resources to support an international community of educators, researchers, and policy makers committed to integrating the principles of constructionist learning, popularly known as “making” into formal and informal K-12 education.

FabLearn is based on the work of Columbia University Associate Professor Paulo Blikstein and the Transformative Learning Technologies Lab (TLTL).  FabLearn develops research sites and disseminates resources and information through three main initiatives: FabLearn Labs (formerly FabLab@School), FabLearn Conferences and FabLearn Fellows.

 

 

 

Building a New Makerspace – Resources

I was recently asked to give a presentation and makerspace tour for a learning environment conference hosted at my school. The audience was architects, furnishing sellers, edtech distributors and Virginia educators currently in the process of planning new building construction and major renovations. I assembled a short list of resources that I thought would be valuable in the process.

Screenshot 2019-11-10 22.43.18

Please leave a comment saying what resources you would add or remove from this list.


Reference Guide 6 page summary ($) – Consider this the SparkNotes guide to makerspace planning suitable for principals, school board, PTA, board of supervisors. Covers lots of ground in 6 pages for folks that aren’t going to read a whole book.
-Making and Makerspaces in Education https://www.nprinc.com/making-and-makerspaces-in-education/


Essential Reading List
-Invent to Learn: Making, Tinkering, and Engineering in the Classroom 2nd Ed. https://www.amazon.com/Invent-Learn-Tinkering-Engineering-Classroom/dp/0997554371/

-Meaningful Making: Projects and Inspirations for FabLabs and Makerspaces, vol 1& 2 https://fablearn.org/fellows/meaningful-making-book/

-The Space: A Guide For Educators https://www.amazon.com/Space-Educators-Rebecca-Louise-Hare/dp/1945167017/

-Make Space: How to Set the Stage for Creative Collaboration: https://www.amazon.com/Make-Space-Stage-Creative-Collaboration/dp/1118143728

-Safer Makerspaces, Fab Labs, and STEM Labs: A Collaborative Guide https://www.flinnsci.com/safer-makerspaces-fab-labs-and-stem-labs-a-collaborative-guide/ap9964/


Makerspace Playbook
https://makered.org/wp-content/uploads/2014/09/Makerspace-Playbook-Feb-2013.pdf

Starting a FabLab
https://fabfoundation.org/getting-started/#fab-lab-questions

CTE Makeover Challenge Bootcamp
http://www.ctemakeoverchallenge.com/cte-makeover-bootcamp/

MIT Edgerton Center: Makerspace Resources for K12 Educators
http://k12maker.mit.edu/

_______________________________________________________

Virginia DOE Safety Resources
-VDOE Safety in Science Teaching (2018)
http://www.doe.virginia.gov/instruction/science/index.shtml

-The Safety Best Practice Guide for CTE
http://www.doe.virginia.gov/instruction/career_technical/technology/index.shtml

FabLearn webinar: What is AI – Educator Edition with Stefania Druga

UPDATE: The webinar archives are available:

Webinar Resources (provided by Stefania)

Cognimates.me – Live platform for AI experiments in Scratch
http://cognimates.me/projects/ – Example projects
Research links:
Druga, S., Vu, S.T., Likhith, E., Qiu, T (2019).Inclusive AI literacy for kids around the world In Proceedings of ACM Fablearn conference (Fablearn’19).ACM, New York, NY, USA.
Druga, S., Williams, R., Breazeal, C., and Resnick, M. (2017). Hey Google is it Ok if I eat you?: Initial Explorations in Child-Agent Interaction. In Proceedings of the 2017 Conference on Interaction Design and Children (IDC ’17). ACM, New York, NY, USA, 595-600.
Druga, S., Williams, R., Breazeal, C. (2018). How smart are the smart toys ?: Children’s and parents’ attributions of intelligence to computational objects.” In Proceedings of the 17th ACM Conference on Interaction Design and Children (IDC ’18). ACM, New York, NY, USA, 231-240.
Williams, R., Vazquez, C., Druga, S., Maes, P., Breazeal, C., (2018) My Doll Says It’s OK: Voice-Enabled Toy Influences Children’s Moral Decisions. In Proceedings of the 17th ACM Conference on Interaction Design and Children (IDC ’18). ACM, New York, NY, USA, 625-631.
Touretzky, D., Gardner-McCune, C.,Martin, F., Seehorn, D., (2019) Envisioning AI for K-12 – What should every child know about AI?, AI for K-12 Working Group Report
Charisi, V., Habibovic, A., Andersson, J., Li, J. and Evers, V. (2017). Children’s Views on Identification and Intention Communication of Self-driving Vehicles. In Proceedings of the 2017 Conference on Interaction Design and Children (IDC ’17). ACM, New York, NY, USA, 399-404.
Designing for Children’s Rights Guide (2018), https://childrensdesignguide.org/

Webinar Topic: Artificial Intelligence (AI) and education

Our expert guest is Stefania Druga, whose research on AI education can inform educators in all subjects and grade levels.AI is a “hot topic” in education, but not well understood. In this webinar, Stefania will help us separate the hype from the true educational value of AI now and in the future, and point to resources that educators can use today. Stefania will also share her research and insight on how children view AI, smart toys, and other intelligent agents that are increasingly common in their lives.

This webinar has concluded. It was held on Friday, May 24th 9AM -10AM PDT.

More about Stefania
Stefania Druga is the creator of Cognimates, platform for AI education for families and a Ph.D candidate at the University of Washington. Her research on AI education started during her master in Personal Robots Group at MIT Media Lab. Currently, she is also a Weizenbaum research fellow in the Critical AI Lab and an assistant professor at NYU ITP and RISD, teaching graduate students how to hack smart toys for AI education. She co-founded Hackidemia, a global community for maker education present in 40 countries, Afrimakers, initiative for learning by solving global challenges in 10 African countries and MakerCamp , global camps for learning how to build and run maker spaces. During her research in the past two years, she has observed in longitudinal studies how 450 children from 7 countries are growing up with AI and how they can acquire AI literacy concepts through creative learning activities with the open source AI coding platform she has created.

More about FabLearn
FabLearn is a network, research collaborative, and vision of learning for the 21st century. FabLearn disseminates ideas, best practices and resources to support an international community of educators, researchers, and policy makers committed to integrating the principles of constructionist learning, popularly known as “making” into formal and informal K-12 education.

FabLearn is based on the work of Columbia University Associate Professor Paulo Blikstein and the Transformative Learning Technologies Lab (TLTL).  FabLearn develops research sites and disseminates resources and information through three main initiatives: FabLearn Labs (formerly FabLab@School), FabLearn Conferences and FabLearn Fellows.

 

 

 

CS, Diversity and Education

I was a middle school teacher for three years before I confronted the reality that teaching public school and financial safety in the Bay Area don’t square up. Especially with a baby on the way. I therefore quit my brief teaching career and enrolled in the most competitive coding bootcamp available. This essay is a reflection as an educator and software engineering professional on what can be adapted to any enterprise seeking to improve outcomes of underrepresented minorities in the tech industry.

It’s never too late to start, but Public Middle School is the key time and place to build long term impact

My fellow students at the bootcamp were mostly young adults, male, and asian or white. There was only a dozen or so of us who stood outside of those traits. And though efforts were made by the organization to attract minorities, it was clear the incoming demographics were not diverse enough.

Studies (1) have shown interest for STEM is either nourished or famished throughout the transition to adolescence. By the time they reach high school, women and people of color have less interest, largely due to a lack of exposure capable of competing with the myriad distractions of life as a female or minority youth. Providing those opportunities and inspiration at the public middle school level should be an educational imperative. Any enterprise seeking to improve this situation needs to acknowledge the right time and place to make the long term difference: public middle school. There’s only so much we can do at the high school level when interest has already dropped.

Be willing to train teachers and teach kids

Many vendors offer resources and materials, but more effort needs to be put into widening the curricular makeup of teacher preparation programs, which are short and lean enough already. For example, MS Math is a great place to introduce computing connections with 2D and 3D coordinate planes, a fundamental for any future front end work. K12 education can’t just be about english and math anymore. Industry should seek to collaborate with teacher prep programs and schools to increase the number of teachers (not just specialists, but all teachers) capable of CS education (2).

Industry should also partner with middle schools, high schools and (community) colleges to run meaningful learning units, workshops and hackathons with effort, investment, real life tools, and real life changing opportunities and rewards for both students and teachers.

Maintain a relationship with families and children

Low SES minority families struggle supporting their children’s educational interests. Limited budgets for enrichment and math anxiety are just two of a number of roadblocks. Because this process needs to start early, any enterprise needs to acknowledge that a reasonable metric of success will follow the middle-school-through-college trajectory of beneficiaries. This means sustaining a close relationship through programs that culminate in scholarships, internships and jobs. It also means providing life changing resources to families. Often, minority families don’t even have the means to secure internet access. (3)

To attract diversity, offer diversity. In time, narrow it down.

A heterogeneous population cannot be served by a homogeneous curriculum. Maxine Williams, Facebook’s Diversity Chief, recently said: “What we look for are people who are very good in two specific subjects: data structures and algorithms.”(4) For the middle school population, the relevance of “Data structures and Algorithms” might not be apparent. Therefore, a child’s budding engineering identity would be well served by a series of scaffolds that bridge their interest towards the hard skills.

Creative computing and collaboration are two solid starting points. At the bootcamp I learned about pair programming, SCRUM, and git (GitHub has recently announced resources for education) which could be easily taught in middle school and above. Maker and STEAM education is particularly well suited to attract a wide range of creative interests that can evolve into more specific CS knowledge. (5) IOT, tech arts and crafts, games, robotics, graphics, and sound will attract a wide audience. Variables and structured programming will follow and build on the creative and collaborative foundation. Eventually, students will be ready for data structures and algorithms, machine learning, AI, full stack concepts, frameworks and more. Or become 21st century artists, which is just as good of an outcome.

Sources

  1. Planning Early for Careers in Science (2006)
  2. Universities aren’t preparing enough computer science teachers (2017)
  3. Innovation in East Oakland: The Realities of Keeping Up Outside of Silicon Valley’s Bubble (2018)
  4. Facebook Diversity Chief: ‘We Still Have More Work To Do’ (2018)
  5. Mitchel Resnick: Designing for Wide Walls (2016)